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MC-029 · Midway · Terrain Crate

Ticket Gate

The entrance arch and two booths, with the turnstiles still in them. A hard point at the end of a strip and the obvious place to hold a line.

SHIPS ON THE TERRAIN CRATE
The largest parts in Ticket Gate
WHAT IS IN THE CRATE
TURN IT: DRAG TO ROTATE

What it adds

2 × 2 whole tiles, 200 × 200 mm assembled. Every edge is keyed, so it butts to anything else on the module without a gap or a filler piece.

4 tiles at 100 mm

Part of a run

Ticket Gate is step 1 of The Midway, which finishes as 5 × 3 cells. A fairground strip with a working-height wheel at one end and a lit arcade at the other.

  1. 01MC-029 Ticket GateAdds the entrance arch and the booths.
  2. 02MC-030 Snack CounterAdds the counter, the seating, the bins.
  3. 03MC-031 Arcade FrontAdds the arcade facade and its interior.
  4. 04MC-032 The WheelAdds the wheel, its base and the queue rail.

Goes with

Same line, so the same wall heights and the same keys.

TERRAIN CRATEMC-030

Snack Counter

A serving counter with its back room, the seating in front and the bins beside it. Waist-high cover that runs the width of three tiles.

Parts
31
Printed
1290 g
Footprint
3 × 1 cells

Step of The Midway

Designed on the 100 mm module.
TERRAIN CRATEMC-031

Arcade Front

A lit facade with an interior behind it: cabinets in rows, a change booth, a back door. Fight across it or through it.

Parts
30
Printed
1450 g
Footprint
2 × 2 cells

Step of The Midway

Designed on the 100 mm module.
TERRAIN CRATEMC-032

The Wheel

A wheel that turns on its base, with cars you can stand a figure in and the queue rail at the foot. Working height, so it dominates a table without going off the top of it.

Parts
33
Printed
1480 g
Footprint
2 × 2 cells

Step of The Midway

Designed on the 100 mm module.